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- on exitFrame
- global gSoundPath, gCurrentSlide, gNumberofSlides
- pupSprites(12, 17, 1)
- if gCurrentSlide = 1 then
- set the castNum of sprite 12 to cast "1/7"
- set the castNum of sprite 13 to cast "b015"
- set the castNum of sprite 14 to cast "blankprevious"
- set the castNum of sprite 16 to cast "t1"
- set the castNum of sprite 17 to cast "p1"
- updateStage()
- else
- if gCurrentSlide = 7 then
- set the castNum of sprite 12 to cast "7/7"
- set the castNum of sprite 13 to cast "blanknext"
- set the castNum of sprite 14 to cast "b017"
- set the castNum of sprite 16 to cast "t7"
- set the castNum of sprite 17 to cast "p7"
- updateStage()
- else
- set the castNum of sprite 12 to cast (gCurrentSlide & "/7")
- set the castNum of sprite 13 to cast "b015"
- set the castNum of sprite 14 to cast "b017"
- set the castNum of sprite 16 to cast ("t" & gCurrentSlide)
- set the castNum of sprite 17 to cast ("p" & gCurrentSlide)
- updateStage()
- end if
- end if
- narrate()
- end
-